You could used these functions to shift the walls out by say 5 from the floors, that might give a little more room and should still not leave a gap. F1 will disable the snapping and you can judge yourself where it needs to go, without it jumping about.Īnother function of Place everywhere is the nudge functions using the keypad, (defaults to 1, increase with *, decrease with /, available steps 0.1, 0.5, 1, 5, 10, 50, 100 to move something one whole 'block' is 256) (up 8, down 2, towards 7, away 9, right 6, left 4 - 1 and 3 are used to scale the size of the object) With F2 in Place Everywhere disable the object trying to 'level' itself to a surface - on uneven ground this will be the highest point, near walls it may jump up as it thinks some part of the wall.